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	<title>Strömbergs Blog &#187; Games</title>
	<atom:link href="http://www.illusionsdesign.org/tag/games/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.illusionsdesign.org</link>
	<description>- creative digital solutions, thoughts and jokes</description>
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		<title>Booyah! Monopoly online gets $20 million into the company</title>
		<link>http://www.illusionsdesign.org/2010/05/booyah-monopoly-online-gets-20-million-into-the-company/</link>
		<comments>http://www.illusionsdesign.org/2010/05/booyah-monopoly-online-gets-20-million-into-the-company/#comments</comments>
		<pubDate>Wed, 19 May 2010 06:07:27 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://www.illusionsdesign.org/?p=758</guid>
		<description><![CDATA[
Addicitive Monopoly mobile gaming.  Buy real estate into real-life locations!  What a awesome idea! So Foursquare might be the word of mouth nowadays, but this game &#8220;MyTown&#8221; has more users than Foursquare in shorter time (about 2 million users)!  Booyah who develops MyTown just got $20 million into the company. Not avail in Sweden, hmrph.
]]></description>
			<content:encoded><![CDATA[<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="480" height="385" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/7IYrNMlGg0U&amp;hl=en_US&amp;fs=1&amp;" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="480" height="385" src="http://www.youtube.com/v/7IYrNMlGg0U&amp;hl=en_US&amp;fs=1&amp;" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>Addicitive Monopoly mobile gaming.  Buy real estate into real-life locations!  What a awesome idea! So Foursquare might be the word of mouth nowadays, but this game &#8220;<a href="http://booyah.com/" target="_blank">MyTown</a>&#8221; has more users than Foursquare in shorter time (about 2 million users)!  Booyah who develops MyTown just got <a href="http://www.businessinsider.com/booyah-foursquare-rival-raises-huge-20-million-round-from-accel-2010-5" target="_blank">$20 million into the company</a>. Not avail in Sweden, hmrph.</p>
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		</item>
		<item>
		<title>PlayStation Move is released..</title>
		<link>http://www.illusionsdesign.org/2010/03/playstation-move-is-released/</link>
		<comments>http://www.illusionsdesign.org/2010/03/playstation-move-is-released/#comments</comments>
		<pubDate>Tue, 16 Mar 2010 10:52:58 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://www.illusionsdesign.org/?p=691</guid>
		<description><![CDATA[
Sony delivered the first set of details about its upcoming motion controller since it was announced last year, and gave IGN an opportunity to use the device first-hand. Check out impressions here.
]]></description>
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Sony delivered the first set of details about its upcoming motion controller since it was announced last year, and gave IGN an opportunity to use the device first-hand. Check out impressions <a href="http://ps3.ign.com/objects/143/143186" target="_blank">here</a>.</p>
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		<title>Future of Augmented Reality Gaming</title>
		<link>http://www.illusionsdesign.org/2010/02/future-of-augmented-reality-gaming/</link>
		<comments>http://www.illusionsdesign.org/2010/02/future-of-augmented-reality-gaming/#comments</comments>
		<pubDate>Tue, 02 Feb 2010 07:40:56 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Augmented]]></category>
		<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://www.illusionsdesign.org/?p=629</guid>
		<description><![CDATA[
Thanks to: Development Memo for ourselves (Japan).
]]></description>
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<p>Thanks to: D<a href="http://development.blog.shinobi.jp/" target="_blank">evelopment Memo for ourselves</a> (Japan).</p>
]]></content:encoded>
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		<item>
		<title>AR gaming with toys.</title>
		<link>http://www.illusionsdesign.org/2009/11/ar-gaming-with-toys/</link>
		<comments>http://www.illusionsdesign.org/2009/11/ar-gaming-with-toys/#comments</comments>
		<pubDate>Tue, 10 Nov 2009 14:51:44 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Augmented]]></category>
		<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://www.illusionsdesign.org/?p=422</guid>
		<description><![CDATA[Take one song with Daft Punk (in slow motion). Add two traditional little toys. Add some Augmented Reality. Mix carefully with some virtual parameters. Viola! A new award winning gaming experience is born! And to be honest this looks a lot more fun than the currently hyped Facebook games.

Read more at Frantz Lasorne website. Loads of nice concept [...]]]></description>
			<content:encoded><![CDATA[<p>Take one song with Daft Punk (in slow motion). Add two traditional little toys. Add some Augmented Reality. Mix carefully with some virtual parameters. Viola! A new award winning gaming experience is born! And to be honest this looks a lot more fun than the currently hyped Facebook games.<br />
<object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="425" height="344" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/0w1rAjLnoGM&amp;hl=sv&amp;fs=1&amp;" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="425" height="344" src="http://www.youtube.com/v/0w1rAjLnoGM&amp;hl=sv&amp;fs=1&amp;" allowfullscreen="true" allowscriptaccess="always"></embed></object><br />
Read more at <a href="http://turing.lecolededesign.com/flasorne/portfolio/index.php?2009/01/25/30-real-virtual-playground" target="_blank">Frantz Lasorne </a>website. Loads of nice concept sketches there. Looking forward to Frantz upcoming work!</p>
]]></content:encoded>
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		<item>
		<title>iPhone advergames</title>
		<link>http://www.illusionsdesign.org/2009/10/iphone-advergames/</link>
		<comments>http://www.illusionsdesign.org/2009/10/iphone-advergames/#comments</comments>
		<pubDate>Fri, 23 Oct 2009 20:42:12 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Cellphones]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Marketing]]></category>

		<guid isPermaLink="false">http://www.illusionsdesign.org/?p=371</guid>
		<description><![CDATA[Volkswagen does it. And Reebok as well. Uses the iPhone as a tool in their marketing. And we all love to be entertained. So branded iPhone games is a growing market. Play, get some vouchers, or win a car, get to know the new product and find your local dealer easily. It has huge potential. The [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://adverlab.blogspot.com/2009/10/vw-to-launch-new-model-with-iphone.html" target="_blank">Volkswagen </a>does it. And <a href="http://www.pocketgamer.co.uk/r/iPhone/Reebok+iSprint/news.asp?c=16333" target="_blank">Reebok </a>as well. Uses the iPhone as a tool in their marketing. And we all love to be entertained. So branded iPhone games is a growing market. Play, get some vouchers, or win a car, get to know the new product and find your local dealer easily. It has huge potential. The VW game is amazingly enough in the top 10 racing game category in the app store. Developers: <a href="http://www.firemint.com/" target="_blank">Firemint</a> (Australia), <a href="http://www.ustwo.co.uk/" target="_blank">ustwo </a>(London/Sweden). Mobile marketing agency: <a href="http://www.insidemob.com/" target="_blank">Inside mobile </a>(London). <img class="aligncenter size-full wp-image-372" title="vw-game-1" src="http://www.illusionsdesign.org/content/vw-game-1.png" alt="vw-game-1" width="400" height="267" /></p>
]]></content:encoded>
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		<title>Real world gaming.</title>
		<link>http://www.illusionsdesign.org/2009/10/real-world-gaming/</link>
		<comments>http://www.illusionsdesign.org/2009/10/real-world-gaming/#comments</comments>
		<pubDate>Fri, 16 Oct 2009 06:52:21 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://www.illusionsdesign.org/?p=337</guid>
		<description><![CDATA[Using the Nintendo DSi inbuilt camera, the new game Ghostwire (in development), makes you running around chasing &#8220;real(?) (outer)world ghosts&#8221;. Brilliant idea and brilliant use of the DSi technology. But &#8211; if I could listen to listen to the Ghostbusters song at the same time - the gaming experience would be complete! 

]]></description>
			<content:encoded><![CDATA[<p>Using the Nintendo DSi inbuilt camera, the new game <a href="http://www.ghostwiregame.com/" target="_blank">Ghostwire</a> (in development), makes you running around chasing &#8220;real(?) (outer)world ghosts&#8221;. Brilliant idea and brilliant use of the DSi technology. But &#8211; if I could listen to listen to the Ghostbusters song at the same time - the gaming experience would be complete! <img src='http://www.illusionsdesign.org/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /><br />
<object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="480" height="295" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/jIlxo-X5t5w&amp;hl=sv&amp;fs=1&amp;" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="480" height="295" src="http://www.youtube.com/v/jIlxo-X5t5w&amp;hl=sv&amp;fs=1&amp;" allowfullscreen="true" allowscriptaccess="always"></embed></object></p>
]]></content:encoded>
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		<title>Surface computing platform for gaming.</title>
		<link>http://www.illusionsdesign.org/2009/10/surface-computing-platform-for-gaming/</link>
		<comments>http://www.illusionsdesign.org/2009/10/surface-computing-platform-for-gaming/#comments</comments>
		<pubDate>Sun, 11 Oct 2009 10:48:43 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Touch]]></category>

		<guid isPermaLink="false">http://www.illusionsdesign.org/?p=318</guid>
		<description><![CDATA[Ubisoft and Eugen Systems is using ‘Intuiface’, the new and innovative surface computing platform designed by IntuiLab from France to their upcoming real-time strategy game R.U.S.E.  “Our goal is to provide an innovative gaming experience that enables players to become a strategist and lead armies in a true to life universe,” stated Tony Key, senior vice [...]]]></description>
			<content:encoded><![CDATA[<p>Ubisoft and Eugen Systems is using ‘Intuiface’, the new and innovative surface computing platform designed by <a href="http://www.intuilab.com" target="_blank">IntuiLab </a>from France to their upcoming real-time strategy game R.U.S.E.  <em>“Our goal is to provide an innovative gaming experience that enables players to become a strategist and lead armies in a true to life universe,”</em> stated Tony Key, senior vice president of sales and marketing in the US at Ubisoft.</p>
<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/TPhimfKy500&#038;rel=0&#038;color1=0xb1b1b1&#038;color2=0xcfcfcf&#038;feature=player_profilepage&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowScriptAccess" value="always"></param><embed src="http://www.youtube.com/v/TPhimfKy500&#038;rel=0&#038;color1=0xb1b1b1&#038;color2=0xcfcfcf&#038;feature=player_profilepage&#038;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" allowScriptAccess="always" width="425" height="344"></embed></object></p>
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		<item>
		<title>Addicted to Farmville?</title>
		<link>http://www.illusionsdesign.org/2009/09/addicted-to-farmville/</link>
		<comments>http://www.illusionsdesign.org/2009/09/addicted-to-farmville/#comments</comments>
		<pubDate>Tue, 29 Sep 2009 05:55:11 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://www.illusionsdesign.org/?p=283</guid>
		<description><![CDATA[Have a look PLEASE at this video &#8211; HOLY COW! Facebook gaming is the next big thing. According to Martin Walfisz (founder of Massive Entertainment) games on Facebook is now a &#8220;gold-rush&#8221;. Compared to developing massive huge 3D games with budgets to 100-200 milions (SEK), a Facebook game costs rhoughly 5-10 millions (SEK).
ADD THIS: Farmville [...]]]></description>
			<content:encoded><![CDATA[<p>Have a look PLEASE at this video &#8211; HOLY COW! Facebook gaming is the next big thing. According to <a href="http://www.planeto.com/" target="_blank">Martin Walfisz</a> (founder of Massive Entertainment) games on Facebook is now a &#8220;gold-rush&#8221;. Compared to developing massive huge 3D games with budgets to 100-200 milions (SEK), a Facebook game costs rhoughly 5-10 millions (SEK).<br />
ADD THIS: <a href="http://www.farmville.com/" target="_blank">Farmville</a> has 46 million gamers today! World Of Warcraft has <em>only</em> about  11 millions. The HOLY COW is called micro transitions. Buying upgrades, virtual things accessories to your virtual world and people. <em>Strawberry fields forever?</em><br />
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		<item>
		<title>Gesture based interaction &#8211; time to move your body!</title>
		<link>http://www.illusionsdesign.org/2009/09/project-natal-move-your-body/</link>
		<comments>http://www.illusionsdesign.org/2009/09/project-natal-move-your-body/#comments</comments>
		<pubDate>Fri, 18 Sep 2009 10:59:36 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://www.illusionsdesign.org/?p=235</guid>
		<description><![CDATA[ 

Project Natal will probably start a revolution in the way we interact with computers. Without controllers we will soon be able to control our gaming experience. Its very interesting to follow how new emerging companies are trying to create new innovative ways to interact with games and also information using gestures. Below see a video how [...]]]></description>
			<content:encoded><![CDATA[<p> </p>
<div style="width: 480px;"><object id="gtembed" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="480" height="392" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowScriptAccess" value="sameDomain" /><param name="allowFullScreen" value="true" /><param name="quality" value="high" /><param name="src" value="http://www.gametrailers.com/remote_wrap.php?mid=50013" /><param name="name" value="gtembed" /><param name="align" value="middle" /><param name="allowfullscreen" value="true" /><embed id="gtembed" type="application/x-shockwave-flash" width="480" height="392" src="http://www.gametrailers.com/remote_wrap.php?mid=50013" align="middle" allowscriptaccess="sameDomain" allowfullscreen="true" quality="high" name="gtembed"></embed></object></div>
<p>Project Natal will probably start a revolution in the way we interact with computers. Without controllers we will soon be able to control our gaming experience. Its very interesting to follow how new emerging companies are trying to create new innovative ways to interact with games and also information using gestures. Below see a video how Orange with UK agency &#8220;The Alternative&#8221; tries it out with selecting music&#8230;.
<p>
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		<item>
		<title>PS3 new motion controller&#8230;</title>
		<link>http://www.illusionsdesign.org/2009/06/ps3-new-motion-controler/</link>
		<comments>http://www.illusionsdesign.org/2009/06/ps3-new-motion-controler/#comments</comments>
		<pubDate>Sat, 06 Jun 2009 06:58:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://www.illusionsdesign.org/?p=58</guid>
		<description><![CDATA[
Do you feel lucky? I feel lucky. And I am just waiting to experience the future releases of Ninja games with shurikens, nunchakus and tonfa&#8217;s based on this technology. Whip it!
]]></description>
			<content:encoded><![CDATA[<p><object width="425" height="344" data="http://www.youtube.com/v/th8_zKa0DKk&amp;hl=sv&amp;fs=1&amp;" type="application/x-shockwave-flash"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/th8_zKa0DKk&amp;hl=sv&amp;fs=1&amp;" /><param name="allowfullscreen" value="true" /></object></p>
<p>Do you feel lucky? I feel lucky. And I am just waiting to experience the future releases of Ninja games with shurikens, nunchakus and tonfa&#8217;s based on this technology. Whip it!</p>
]]></content:encoded>
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